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Try My Wallhack . Made it yesterday . 
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Ultra Elite
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Joined: Wed Jul 02, 2008 11:21 am
Posts: 789
Post Re: Try My Wallhack . Made it yesterday .
Okay I'm done wrapping all gl functions I use .

See a sample :

Code:
extern "C" __declspec( naked )
void __stdcall pglDrawPixels( GLsizei width, GLsizei height,
               GLenum format, GLenum type, const GLvoid *pixels )
{
   __asm
   {
      MOV EDX,DWORD PTR FS:[0x18]
      MOV ECX, DWORD PTR DS:[DGL]
      CMP DWORD PTR DS:[ECX+0xA102C],0x40
      JNB jmp1
      MOV EAX,EDX
      ADD EDX,DWORD PTR DS:[ECX+0xA100C]
      MOV EDX,DWORD PTR DS:[EDX]
      JMP DWORD PTR DS:[EDX+0x404]
      jmp1: PUSH DWORD PTR DS:[ECX+0xA102C]
      CALL DWORD PTR DS:[TlsGetValue]
      XCHG EAX,EDX
      JMP DWORD PTR DS:[EDX+0x404]
   }
}


Now to wrap kernel32 and user32 funcs to be real stealthy .
I'm thinking of adding / using Fuzzy Logic to manage the cheat
and possible use for anti heuristics .

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Tue Apr 05, 2011 10:20 am
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N00b

Joined: Sun Mar 06, 2011 11:45 am
Posts: 14
Post Re: Try My Wallhack . Made it yesterday .
Hi,

any progress lately? :)


Sat Apr 16, 2011 7:13 am
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N00b

Joined: Tue Nov 29, 2011 12:29 pm
Posts: 8
Post Re: Try My Wallhack . Made it yesterday .
what is antiwallblocker? i dont see any difference :(
pls let me know what does it exactly do?? :)))


Fri Dec 02, 2011 1:08 pm
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